
Conan
CppCast
05/04/16
•39m
About
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Diego's passions are robotics and SW development. He has developed many years in C and C++ in the Industrial, Robotics and AI fields. He was also a University (tenure track) professor till 2012, when he quit academia to try to build a C/C++ dependency manager, co-founded startup biicode, since then mostly developing in Python. Now he is working as freelance and having fun with conan.io.
News
- Robot: Native Cross Platform System Automation
- Help improve DuckDuckGo's C++ searches!
- Stay up to date with the Visual C++ tools on NuGet
Diego Rodriguez-Losada
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Previous Episode

Distributed Computing
April 28, 2016
•28m
Elena Sagalaeva is a Russian-born professional C++ developer since 2000. She was primarily a game developer working both for various studios and as an indie developer. She grad uated from the industry while being a tech lead at the head of a small dev team.
Elena currently lives in U.S. with her family and works at Microsoft in Bing Ads. Her current interests focus on large scale distributed systems and the development of the C++ language.
She has a popular blog on C++ in Russian and she is the author of the famed C++ Lands map.
News
- Introducing the C++ Core Guidelines
- Red Hat at the ISO C++ Standards Meeting
- pybind11: Seamless operability between C++11 and Python
Elena Sagalaeva
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Next Episode

Runtime Compiled C++
May 26, 2016
•50m
Doug Binks is programming the game Avoyd using Runtime Compiled C++, a technique he co-developed with industry friends; and enkiTS, a lightweight task scheduler.
An experienced game developer, Doug was previously Technical Lead of the Game Architecture Initiative at Intel. He has worked in the games industry in roles ranging from the R&D development manager at Crytek to head of studio at Strangelite, as well as lead programmer. An early interest in games development was sidetracked by a doctorate in Physics at Oxford University, and two post-doctoral posts as an academic researcher in experimental nonlinear pattern formation, specializing in fluid mechanics. His fondest childhood memories are of programming games in assembly on the ZX81.
News
- Jacksonville C++ Core Language Meeting Report
- Micro benchmarking libraries for C++
- Doctest
- Andrei Alexandrescu on C++ Concepts
Doug Binks
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