
CLion
CppCast
06/01/16
•46m
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A C/C++ fan since university, Anastasia has been creating real-time *nix-based systems and pushing them to production for 8 years. She has a passion for networking algorithms (especially congestion problems and network management protocols) and embedded programming, and believes in good tooling. Now she is a part of the JetBrains team working as a Product Marketing Manager for CLion, a cross-platform C/C++ IDE.
News
- Bjarne Stroustrup C++ Today
- Fibonacci: You're also doing it wrong
- In response to: C++ Weekly - Ep 13 Fibonacci: You're Doing It Wrong
- C++ for Games: Performance. Allocations and Data Locality
- C++ Tutor - Visualize C++ code execution
Anastasia Kazakova
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Runtime Compiled C++
May 26, 2016
•50m
Doug Binks is programming the game Avoyd using Runtime Compiled C++, a technique he co-developed with industry friends; and enkiTS, a lightweight task scheduler.
An experienced game developer, Doug was previously Technical Lead of the Game Architecture Initiative at Intel. He has worked in the games industry in roles ranging from the R&D development manager at Crytek to head of studio at Strangelite, as well as lead programmer. An early interest in games development was sidetracked by a doctorate in Physics at Oxford University, and two post-doctoral posts as an academic researcher in experimental nonlinear pattern formation, specializing in fluid mechanics. His fondest childhood memories are of programming games in assembly on the ZX81.
News
- Jacksonville C++ Core Language Meeting Report
- Micro benchmarking libraries for C++
- Doctest
- Andrei Alexandrescu on C++ Concepts
Doug Binks
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Next Episode

foonathan/memory and standardese
June 8, 2016
•36m
Jonathan is a CS student passionate about C++. In his spare time he writes libraries for real-time applications and games. He is mainly working on foonathan/memory which provides fast and customizable memory allocators that are easily integrated into your own code. Jonathan tweets at @foonathan and blogs about various C++ and library development related topics at foonathan.github.io. The blog posts are well received and often shared in the cpp subreddit or ISO C++.
News
- C++ Core Guidelines Checkers are now in a single Nuget package
- How to avoid wasting megabytes of memory a few bytes at a time
- Asynchronous callable wrappers
Jonathan Müller
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