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CppCast - Video Games, Robotics and Audio
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Video Games, Robotics and Audio

CppCast

11/12/20

59m

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Rob and Jason are joined by Joël Lamotte. They first talk about C++20 Modules support in GCC and MSVC and a micro benchmarking library. Then they talk to Joël about how he got involved in C++, and his experiences working on indie video games, robotics and his recent transition to the audio industry working on a web assembly powered website.

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Previous Episode

Rob and JeanHeyd are joined by Aaron Ballman and Peter Brett, both members of the ISO C++ committee. They first talk about an extension for Visual Studio and Visual Code for visualizing struct layout and a blog post proposing a safer boolean type. Then they talk about Aaron and Peter about progress being made at virtual ISO meetings and the upcoming virtual Plenary meeting.

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Next Episode

undefined - Concepts and Algorithm Intuition
Concepts and Algorithm Intuition

November 19, 2020

59m

Rob and Jason are joined by Conor Hoekstra. They first talk about new and updated libraries in Boost and Herb Sutter's trip report covering news from the recent virtual ISO plenary meeting where the first new features were voted into C++23. Then they talk to Conor about some of his recent conference talks on Algorithm Intuition and Concepts vs typeclasses.

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