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CppCast - UndoDB and Live Recorder
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UndoDB and Live Recorder

CppCast

01/08/16

46m

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Rob and Jason are joined by Dr. Greg Law to discuss reverse debugging with Undo Software.

Dr Greg Law is co-founder and CEO at Undo Software. He has spent nearly 20 years writing systems-level code, including novel kernel designs and networking architectures in academia and at a variety of start-ups. Greg finds it particularly rewarding to turn innovative software technology into “real” business development. He still gets to write some code, although sadly most of his coding these days is done on aeroplanes. Greg lives in Cambridge, England with his wife and two children.

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Dr. Greg Law

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Previous Episode

undefined - Transducers
Transducers

December 23, 2015

39m

Rob and Jason are joined by Juan Pedro Bolivar Puente to discuss Transducers and the Atria library.

Juanpe is a Spanish software engineer currently based in Berlin, Germany. Since 2011 he has worked for Ableton, where he has helped building novel musical platforms like Push and Live and where he coordinates the "Open Source Guild" helping the adoption and contribution to FLOSS. He is most experienced in C++ and Python and likes tinkering with languages like Haskell or Clojure. He is an advocate for "modern C++" and pushes for adoption of declarative and functional paradigms in the programming mainstream. He is also an open source activist and maintainer of a couple of official GNU packages like Psychosynth which introduces new realtime audio processing techniques leveraging the newest C++ standards.

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Juan Pedro Bolivar Puente

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Next Episode

Rob and Jason are joined by Mark Logan to discuss his experience building a game engine in Javascript and C++.

Mark started learning C++ with Borland Turbo C++ in high school, so that he could build video games. After 20 years, he's finally starting to feel like he knows what he's doing. After graduating from Northeastern University's College of Computer Science, Mark spent 7 years at Google, mainly working on internal infrastructure and automation. More recently, he returned to his first love - game programming - and helped found a studio called Artillery. He's currently the tech lead on Artillery's free-to-play RTS, code-named Atlas. He spends his time working on performance optimization, networking, and solving cross-platform development problems.

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Mark Logan

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