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CppCast - SG14 Update
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SG14 Update

CppCast

10/07/16

51m

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Rob and Jason are joined by Guy Davidson from Creative Assembly to discuss the work of the SG 14 game dev/low latency group including his ring buffer proposal and more.

Guy Davidson is the Coding Manager of Creative Assembly, makers of the Total War franchise, Alien:Isolation and the upcoming Halo Wars sequel, Guy has been writing games since the early 1980s. He is now also a contributor to SG14, the study group devoted to low latency, real time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations. He speaks at schools, colleges and universities about programming and likes to help good programmers become better programmers.

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Previous Episode

undefined - Boost::Process
Boost::Process

September 29, 2016

44m

Rob and Jason are joined by Klemens Morgenstern to discuss his experimental changes in boost::dll and his proposed boost::process library.

Born in 1988 in Dresden, I have a Bachelors in Electrical Engineering and Master's Degree in Microsystems & Microelectronics. Fell in Love with C++ while working with embedded systems. Klemens was working full time as a C++-Developer from 2013 until early 2016, and is now starting his own consulting company, trying to bring C++ to C-Programmers.

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