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CppCast - Quick Game Development
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Quick Game Development

CppCast

04/10/15

39m

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In this episode Vittorio Romeo joins Rob Irving to talk about making simple games with C++ using libraries like SFML, SDL and Cinder.

Vittorio Romeo is an undergraduate Computer Science student at "Università degli Studi di Messina". Since childhood he has always been interested in programming, and learned to develop applications and games as an autodidact. After discovering C++ a few years ago, Vittorio became extremely passionate about its evolution and its community. He currently works on open-source general-purpose C++14 libraries and develops free open-source games. Vittorio also loves teaching: he manages a well-received C++11/C++14 video tutorial series and he talked about game development in C++ at CppCon 2014. When he's not in front of a computer, Vittorio enjoys fitness activities (weightlifting, swimming, running) and reading.

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Vittorio Romeo

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Previous Episode

undefined - Fit and Tick
Fit and Tick

April 2, 2015

26m

Episode number 6 of CppCast with guest Paul Fultz II recorded April 2, 2015

Paul Fultz II has developed in C++ professionally and personally in a variety of fields including DSP, web development, and desktop applications. He has developed in other languages as well such as Java, C#, Python, and Javascript but focuses most of his attention on C++ which combines correctness, expressiveness, and performance together.

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Paul Fultz II

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Next Episode

undefined - Biicode and Turbo
Biicode and Turbo

April 15, 2015

39m

In this episode Manuel Sanchez joins Rob Irving to talk about biicode, the C++ dependency manager and Manuel's Template Metaprogramming Library Turbo.

As a CS undergraduate at the University of Madrid (Spain) and self taught C++ programmer, Manuel Sanchez has been working on personal projects related to Modern C++ during his free time, most of them related to template metaprogramming and his own efforts to give high level features for C++ metaprogramming: The Turbo Metaprogramming Library. Manuel has been working for biicode since September 2014, he assist his fellow biis by dealing with C++ idiosyncrasies while manage very successful posts about template metaprogramming and his work on Turbo.

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