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CppCast - Oulu Trip Report
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Oulu Trip Report

CppCast

06/25/16

57m

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Rob and Jason are joined by Herb Sutter, chair of the ISO C++ standards committee to discuss the latest progress on C++ 17 made at the Oulu ISO Standards meeting.

Herb Sutter is a leading authority on software development. He is the best selling author of several books including Exceptional C++ and C++ Coding Standards, as well as hundreds of technical papers and articles, including the essay “The Free Lunch Is Over” which coined the term “concurrency revolution” and its recent sequel “Welcome to the Jungle” on the end of Moore’s Law and the turn to mainstream heterogeneous supercomputing from the cloud to ‘smartphones.’

Herb has served for a decade as chair of the ISO C++ standards committee, and is a software architect at Microsoft where he has led the language extensions design of C++/CLI, C++/CX, C++ AMP, and other technologies.

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Previous Episode

undefined - Visual C++ Conformance
Visual C++ Conformance

June 15, 2016

51m

Rob and Jason are joined by Andrew Pardoe to discuss Visual C++ conformance progress as well as experimental features like Modules.

Andrew started working at Microsoft in 2002. He worked for the C++ team for exactly five years, first on testing the Itanium optimizer and then on the Phoenix compiler platform. He left in 2007 to become a PM on the CLR team (the C# runtime). Andrew left that job about two years ago and through the magic of corporate reorgs ended up as the C++ compiler PM.

In his role at Microsoft Andrew pays attention to pretty much everything without a GUI: the compiler front end/parser, code analysis, and a little bit to the optimizer. He also owns the tools acquisition story—such as the VC++ Build Tools SKU and updating to latest daily drops through NuGet—and Clang/C2. The Clang/C2 work is what ties Andrew into the Islandwood team, and the code analysis work focuses mostly on the C++ Core Guidelines checkers.

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Rob and Jason are joined by Elias Daler, CS student and Indie game developer to discuss game development with C++ and Lua.

Elias Daler is a CS student, indie game developer and C++ enthusiast. Passion for game development was the starting point for learning C++ and he's been programming in it for 6 years. Elias is working on a game called Re:creation and various open source C++ libraries. He also writes various articles about game development, C++ and Lua/C++ integration at eliasdaler.wordpress.com. These articles are well received and frequently shared on various game development subreddits and forums.

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