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CppCast - Factorio
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Factorio

CppCast

06/14/19

62m

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Rob and Jason are joined by Michal Kovařík to discuss his work creating the Factorio video game with C++.

Michal is 34 years old and started programming when he was 11. C (and C++ soon after) became his favorite language soon afterwards. After quitting University after 2 years he was a regular programmer in a company for 4 years. He then started his own computer game project, which he's been working on for 7 years already. The game is much more successful than anticipated (with more than 1.7 million sales) while still in early access. We are close to finishing the game and deciding what to do next.

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Michal Kovařík

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Previous Episode

undefined - Pattern Matching
Pattern Matching

June 5, 2019

52m

Rob and Jason are joined by Michael Park to discuss his Pattern Matching library and standards proposal.

Michael Park is a software engineer at Facebook, working on the C++ libraries and standards team. His focus for C++ is to introduce pattern matching to facilitate better code.

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Next Episode

undefined - Movable Iterators
Movable Iterators

June 20, 2019

48m

Rob and Jason are joined by Corentin Jabot to discuss some of his proposals for C++20.

Corentin Jabot is a freelancer developer and member of the French National Body and the C++ committee where he participates in the tooling, Unicode and library evolution working groups. He has been doing C++ for about 10 years and currently works with Mobsya, a swiss non-profit making educational robots for kids.

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Corentin Jabot

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